
In order to divorce a matrilineal marriage, you will also need to remove the section outlined below.
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For a free divorce from a non-matrilineal marriage, simply remove this section. This will marry the two characters in game. You must search for each character and add the line: In order to create a marriage you need both Character IDs. Given that rulers normally suffer a prestige penalty for having unlanded sons, most players opt to give them land, only to discover they're stuck with their current capital when the father dies. This is very helpful if your landed son inherits from you, as the inheritance causes them to change capitals. If your character has moved capitals already and you wish to allow them to do it again, change the "moved_capital" variable to "yes" instead of "no", then choose your new capital from within the game. Traits must be added using their numerical ID as opposed to actual name. Numerical values such as health, base stats and fertility are very easy to alter. Once you find the character you are looking for, you can edit any of their features. The section below, Save File Contents, can help you identify if you are in the right spot.

This becomes a lot easier if the character has an uncommon name. If you do not know this number, then simply run a search for the name of the character and cross reference information like birth dates, parent names, or traits (this requires knowing the trait codes). When you have the character ID, search the document using Ctrl+F and type in the Character ID followed by =. Other Character IDs can be found in a non-ironman game by using the charinfo console command. The Character ID of the player character can be found at the very top of the save file. In order to edit a character you must first locate them within the file. A more advanced text editor such as Notepad++ is therefore recommended. You can open save files in Notepad, but they will take several minutes to load. Any aspect of a character including stats, traits and prestige/piety can be changed. The encoding of the save file is Windows-1252.Įditing Characters Īny character in the game can be edited very easily.

Autosaves and quick saves are not compressed. Save files will be compressed (ZIP format) unless you uncheck the box when saving.
